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[MC] Single Player Commands

77 pregleda · 1 odgovor · otvorena 21.05.2013. u 13:42




Single Player Commands (SPC) je mod koji bi trebao da posjeduje svaki Minecraft fan. Zasto? Jednostavno, bez muke da se pravi CB server i stavlja WorldEdit i sl, ovaj mod to sve sadrzi. Dakle za svakog ko testira i pravi stvari u Single Player-u, i uvijek misli kako bi mu dobrodosao WorldEdit, godmode i sl, ovaj mod je definitivno must-have!


Da ne bih navodio sve komande, ovo su neke koje ovaj mod sadrzi:

ascend – Moves you to the next platform above your current position.

bind <KEYCODE> <COMMAND> {PARAMETERS} – Binds a command to a keyboard button.

bindid <KEYID> <COMMAND> {PARAMETERS} – Binds a command to a keyboard key using the key id.

cannon [STRENGTH] – Shoots a primed TNT in the direction you are pointing at the chosen strength.

damage [enable|disable] – Turns player damage on/off.

descend – Moves you to the next platform below your current position.

diff – difficulty [DIFFICULTY] – Sets the difficulty to the specified level (valid values 0-3).

difficulty [DIFFICULTY] – Sets the difficulty to the specified level (valid values 0-3).

effect <list|remove TYPE|add TYPE [DURATION] [STRENGTH]> – Configures potion effects on the player

enchant <list|remove|add TYPE [LEVEL]> – Enchants the currently selected item.

fly [ENABLE|DISABLE] – Allows you to turn flying mode on/off

gamemode <creative|survival|adventure> - Changes the game mode.

give <ITEMCODE|ITEMNAME> [QUANTITY] [DAMAGE] – Gives player item, if quantity isn’t specified maximum amount of that item. See i & item.

gm – gamemode [creative|survival|adventure] - Changes the game mode.

hardcore [enable|disable] – Configures the world for hardcore mode or not.

heal <QUANTITY> – Heals a player the specified number of points (2 per heart).

health <min|max|infinite|get> – Sets the health of a player to pre-defined figures.

help [COMMAND_NAME] – Activates the help menu. If no COMMAND_NAME given, lists help commands.

home – Teleport to spawn point.

hunger <empty|full|infinite> – Sets your hunger level to predefined points.

i – give <ITEMCODE|ITEMNAME> [QUANTITY] [DAMAGE] – Gives player item, if quantity isn’t specified maximum amount of that item. See give & item.

ignite - sets the upper surface of the block you’re pointing at on fire.

item <ITEMCODE|ITEMNAME> [QUANTITY] [DAMAGE] – Gives player item, if quantity isn’t specified maximum amount of that item. See give & i.

jump – Moves you from where you are to where your mouse is pointing.

kill – Kills the current player.

killall <ENTITY_TYPE [DISTANCE]> – Kills all the specified entity type, this destroys ALL entities (paintings, minecarts, etc) if no distance. As of 06 Dec 2012 this causes the game to freeze.

light – Turns permanent lighting on and off.

path [BLOCK][RADIUS] – Creates a path as you walk.

platform – Creates a glass square under your feet.

pos – Gives current player position.

repair [all] – Repairs the currently selected item to full health. /repair all – repairs all inventory items except worn armor, if removed and added to inventory, it too is repaired.

say <message> -

seed – Displays world seed.

setspawn [X Y Z] – Set the current position as the spawn point, if X Y Z are specified sets that position as spawn point

setspeed [SPEED|reset] – Sets the speed that the player moves

spawn <NAME|ID|random|list> [QUANTITY] – Allows you to spawn creatures.

spawnpoint – /spawnpoint <player> OR /spawnpoint <player> <X> <Y> <Z>.

spc – Provides generic commands around SPC.

su – Allows commands to be run as a specified player. /su simo_415 give 35:14 5 (give 5ea red wool).

t <X> <Y> <Z> – Teleport to X Y Z coordinates. See /tele & /teleport.

tele <X> <Y> <Z> – Teleport to X Y Z coordinates. See /t & teleport.

teleport <X> <Y> <Z> – Teleport to X Y Z coordinates. See /t & /tele.

time [set[TIME<minute|hour|day>]|day|night] – Get or set minecraft time.

toggledownfall -

weather <lightning|thunder|rain[enable|disable]> – Toggles weather effects on/off.

xp <amount>[player] OR /xp <L amount>[player] – where L = level – Changes player experience or experience level.



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