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Pitanje Riješeno 15 bodova

MilkShape 3D Pitanja

171 pregled · 3 odgovora · otvorena 21.01.2009. u 11:12

Dakle evo juce sam pocemo modelirati u Milku i nes sam glupo naucio
Nije to sad bitno...
Dakle napravim si nekakvu pusku za cs i kada ocu da sacuvam model nema extenzije .mdl .
Isto tako kada ocu da sacuvam za war3 mapu u mdlx nepostoji.
A vidio sam tut na youtubu da se tu prave modeli za vecinu igrica ali nigdje nisam nasao kako da ga prebacim u .mdl ili .mdlx

Bio bih veoma zahvalan kad bi ko znao pomoci.
Dakle bilo bi dobro kad bi me necemu dobrom naucio .
Rješenje
War3 Model Editor is as the name suggests a Model Viewer and a Model Editor dedicated to Warcraft 3. It supports both loading and saving of *.mdl and *.mdx model formats which are used in Warcraft 3. It also supports *.bmp, *.tga, *.png, *.jpg, *.jpeg, *.pcx and *.blp texture formats.

There is a buildt-in MPQ Browser that allows you to browse any MPQ archive, which also includes Warcraft 3 map files (*.w3m and *w3x). The MPQ Browser has been optimized for speed and is very fast to load and use. The MPQ Browser is customizable so you can add/remove your own icons and filters.

For those who knows C++ I've implemented a DLL-interface for model importing so you can write your own model importer DLL's (for other formats than those I've supplied). Check out the link at the bottom of the page and the docs for more information.

Don't expect this program to be in the same league as 3DStudio or the other leading commercial products. It was created as a simple (and free) alternative!

See the included help-file for more information!


--------------------------------------------------------------------------------

Features

Model Viewer
Model Editor
Geoset Importing/Exporting
Can save/load the model formats *.mdl and *.mdx
Can save/load the texture formats *.bmp, *.tga, *.png, *.jpg, *.jpeg, *.pcx and *.blp
Can import other model formats (importers stored in DLLs)
Ability to convert between the model formats
Ability to convert between the texture formats
MPQ Browser (very fast loading)
Support for custom listfiles
Support for custom MPQ filters & icons

Extras

Loading Screen Creator
A tool to create colored text for Warcraft 3

Supported Importers

md2 (Quake 2)
ms3d (Milkshape)

Not yet Implemented

Geoset Editor
Rendering Ribbon Emitters

Known Bugs

Some transformations in combination with billboards are not correct!


--------------------------------------------------------------------------------

War3 Model Editor (v1.07)
Zip-archive with the Model Editor and the neccessary files!
War3ModelEditor.zip

War3 Model Editor Source Code
The source code for the Model Editor (C++)!
NOTE: This is meant as an educational source, not something to be recompiled under another author! Therefore the source code is not fully compilable!
War3ModelEditorSource.zip

Model Importer API Source Code
The source code for creating model importer DLL's (C++)!
War3ModelImporterSource.zip

MD2 Importer Source Code
The source code for the MD2 (Quake 2) importer (C++)!
War3ModelImporterSourceMD2.zip

MS3D Importer Source Code
The source code for the MS3D (Milkshape) importer (C++)!
War3ModelImporterSourceMS3D.zip


--------------------------------------------------------------------------------

These are some documents I compiled explaining the BLP and MDX file formats. I found that such documents was really lacking on the net so I decided to put them up here to the public!

MagosBlpFormat.txt
MagosMdxFormat.txt

sry ali sam c/p sa nekog foruma

http://home.magosx.com/index.php?topic=6.0
ReVoLuTiOn je napisao/la:
War3 Model Editor is as the name suggests a Model Viewer and a Model Editor dedicated to Warcraft 3. It supports both loading and saving of *.mdl and *.mdx model formats which are used in Warcraft 3. It also supports *.bmp, *.tga, *.png, *.jpg, *.jpeg, *.pcx and *.blp texture formats.

There is a buildt-in MPQ Browser that allows you to browse any MPQ archive, which also includes Warcraft 3 map files (*.w3m and *w3x). The MPQ Browser has been optimized for speed and is very fast to load and use. The MPQ Browser is customizable so you can add/remove your own icons and filters.

For those who knows C++ I've implemented a DLL-interface for model importing so you can write your own model importer DLL's (for other formats than those I've supplied). Check out the link at the bottom of the page and the docs for more information.

Don't expect this program to be in the same league as 3DStudio or the other leading commercial products. It was created as a simple (and free) alternative!

See the included help-file for more information!


--------------------------------------------------------------------------------

Features

Model Viewer
Model Editor
Geoset Importing/Exporting
Can save/load the model formats *.mdl and *.mdx
Can save/load the texture formats *.bmp, *.tga, *.png, *.jpg, *.jpeg, *.pcx and *.blp
Can import other model formats (importers stored in DLLs)
Ability to convert between the model formats
Ability to convert between the texture formats
MPQ Browser (very fast loading)
Support for custom listfiles
Support for custom MPQ filters & icons

Extras

Loading Screen Creator
A tool to create colored text for Warcraft 3

Supported Importers

md2 (Quake 2)
ms3d (Milkshape)

Not yet Implemented

Geoset Editor
Rendering Ribbon Emitters

Known Bugs

Some transformations in combination with billboards are not correct!


--------------------------------------------------------------------------------

War3 Model Editor (v1.07)
Zip-archive with the Model Editor and the neccessary files!
War3ModelEditor.zip

War3 Model Editor Source Code
The source code for the Model Editor (C++)!
NOTE: This is meant as an educational source, not something to be recompiled under another author! Therefore the source code is not fully compilable!
War3ModelEditorSource.zip

Model Importer API Source Code
The source code for creating model importer DLL's (C++)!
War3ModelImporterSource.zip

MD2 Importer Source Code
The source code for the MD2 (Quake 2) importer (C++)!
War3ModelImporterSourceMD2.zip

MS3D Importer Source Code
The source code for the MS3D (Milkshape) importer (C++)!
War3ModelImporterSourceMS3D.zip


--------------------------------------------------------------------------------

These are some documents I compiled explaining the BLP and MDX file formats. I found that such documents was really lacking on the net so I decided to put them up here to the public!

MagosBlpFormat.txt
MagosMdxFormat.txt

sry ali sam c/p sa nekog foruma

http://home.magosx.com/index.php?topic=6.0
Samo si ga jos vise zbunio !
ReVoLuTiOn je napisao/la:
War3 Model Editor is as the name suggests a Model Viewer and a Model Editor dedicated to Warcraft 3. It supports both loading and saving of *.mdl and *.mdx model formats which are used in Warcraft 3. It also supports *.bmp, *.tga, *.png, *.jpg, *.jpeg, *.pcx and *.blp texture formats.

There is a buildt-in MPQ Browser that allows you to browse any MPQ archive, which also includes Warcraft 3 map files (*.w3m and *w3x). The MPQ Browser has been optimized for speed and is very fast to load and use. The MPQ Browser is customizable so you can add/remove your own icons and filters.

For those who knows C++ I've implemented a DLL-interface for model importing so you can write your own model importer DLL's (for other formats than those I've supplied). Check out the link at the bottom of the page and the docs for more information.

Don't expect this program to be in the same league as 3DStudio or the other leading commercial products. It was created as a simple (and free) alternative!

See the included help-file for more information!


--------------------------------------------------------------------------------

Features

Model Viewer
Model Editor
Geoset Importing/Exporting
Can save/load the model formats *.mdl and *.mdx
Can save/load the texture formats *.bmp, *.tga, *.png, *.jpg, *.jpeg, *.pcx and *.blp
Can import other model formats (importers stored in DLLs)
Ability to convert between the model formats
Ability to convert between the texture formats
MPQ Browser (very fast loading)
Support for custom listfiles
Support for custom MPQ filters & icons

Extras

Loading Screen Creator
A tool to create colored text for Warcraft 3

Supported Importers

md2 (Quake 2)
ms3d (Milkshape)

Not yet Implemented

Geoset Editor
Rendering Ribbon Emitters

Known Bugs

Some transformations in combination with billboards are not correct!


--------------------------------------------------------------------------------

War3 Model Editor (v1.07)
Zip-archive with the Model Editor and the neccessary files!
War3ModelEditor.zip

War3 Model Editor Source Code
The source code for the Model Editor (C++)!
NOTE: This is meant as an educational source, not something to be recompiled under another author! Therefore the source code is not fully compilable!
War3ModelEditorSource.zip

Model Importer API Source Code
The source code for creating model importer DLL's (C++)!
War3ModelImporterSource.zip

MD2 Importer Source Code
The source code for the MD2 (Quake 2) importer (C++)!
War3ModelImporterSourceMD2.zip

MS3D Importer Source Code
The source code for the MS3D (Milkshape) importer (C++)!
War3ModelImporterSourceMS3D.zip


--------------------------------------------------------------------------------

These are some documents I compiled explaining the BLP and MDX file formats. I found that such documents was really lacking on the net so I decided to put them up here to the public!

MagosBlpFormat.txt
MagosMdxFormat.txt

sry ali sam c/p sa nekog foruma

http://home.magosx.com/index.php?topic=6.0
Nema veze sto si cp znam eng al buraz ovo nema nikakve veze sa milkshape-om.

Ovo je vezano za war3 editor a preko njeg nemos pravit modele :S

Prijavi se da bi odgovorio/la na ovu temu.