Prvi screenshot buduceg 3dMark
U jednom magazinu gdje se moze naci intervju sa Nicklas Renqvistom, dizajnerom benchmarka Futuremarka, izasao je i prvi screenshot buduceg 3DMark-a.
Po web stranici, karakteristike koje ce imati buduci 3Dmark su sljedece:
* HDR rendering.
* HDR post processing.
* soft shadows for all objects.
* Water shader with HDR refraction, HDR reflection, depth fog and Gerstner wave functions.
* Heterogeneous fog.
* Atmospheric light scattering.
* Realistic sky model with cloud blending.
* Strauss lighting model for most materials.
* Subsurface scattering shader for some objects (not visible in the shot).
* Texture & normal map sizes: 1024 x 1024 to 2048 x 2048.
* Approximately 5.4 million triangles and 8.8 million vertices.
Mozete procitati prvi i drugi dio na webu Beyond3D. Datum izlaska novog 3Dmarka je jos uvijek nepoznat.
Po web stranici, karakteristike koje ce imati buduci 3Dmark su sljedece:
* HDR rendering.
* HDR post processing.
* soft shadows for all objects.
* Water shader with HDR refraction, HDR reflection, depth fog and Gerstner wave functions.
* Heterogeneous fog.
* Atmospheric light scattering.
* Realistic sky model with cloud blending.
* Strauss lighting model for most materials.
* Subsurface scattering shader for some objects (not visible in the shot).
* Texture & normal map sizes: 1024 x 1024 to 2048 x 2048.
* Approximately 5.4 million triangles and 8.8 million vertices.
Mozete procitati prvi i drugi dio na webu Beyond3D. Datum izlaska novog 3Dmarka je jos uvijek nepoznat.
Izvor: www.beyond3d.com
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