Informational commands:
0 .HELP [command] - Displays command list, and help about [command] if it is specified.
0 .WHERE - Displays map and zone number, coordinates x,y,z and orientation h
2t .INFO - Displays selected object info
2np .FACTION - Displays selected object faction
2 .ONLINE - Displays connected players count on server
4 .TARGETGO - Selects nearest gameobject and displays its info (selection will not be visible)
4n .TARGETLINK - Select spawnpoint for currently selected NPC - i.e. if spawn is unreachable,
you can select its NPC then .targetlink and call for spawn to .come)
2t .PINGMM - Displays selected NPC on mini map
2p .LISTSP - List of learned spells
2p .LISTSK - List of learned skills
Creation commands:
4 .ADD <ItemID> [Amount=1] - Add [Amount] items to your backpack
4 .ADDNPC <CreatureID> - Add paralysed NPC at your location with your orientation
4 .ADDGO <GameObjectID> - Add gameobject at your location with your orientation
4 .ADDSPAWN - Add empty spawn if called without parameters
4 .ADDSPAWN [CreatureID] [Number=1] - Add a spawnpoint that spawns [Number] of specified creature
Deletion/Kill commands:
2t .DEL - Delete selected object (your reputation not changed)
4n .KILL - Kill selected NPC (your reputation decreased)
4 .KILLALLNPC - Kill all NPC around you
4 .DELALLCORP - Delete all player dead bodies
NPC/Objects manipulation:
4ns .TURN - Turns NPC/spawn to look at you
4ns .COME - Asks selected NPC/spawn to come to you
4np .SETLEVEL <Level> - Sets level for NPC/player
4np .SETMODEL <Model> - Sets model for NPC/player
5n .SETNPCFLAGS <Flags> - Sets the NPC to hostile or friendly, 4 is Merchant etc...
4n .SETSIZE <Size> - Sets size for model of NPC
4np .SETSPEED <Speed> - Sets speed for animation and movement of selected NPC
4n .PARALYSE - Paralyse or free selected NPC
4g .MOVE - Moves targeted gameobject (selection not visible on screen) relative to its current X Y Z
4n .ROTATE - Rotates NPC.
Spawn control:
4s .SETSPAWNNPC <CreatureID> [Number] - Sets NPC id and (optional) amount to be spawned
4s .SETSPAWNGO <GameObjectID> - Sets gameobject to be spawned
4s .SETSPAWNDIST <min> [max] - Sets spawn radius (or two radii min and max)
4s .SETSPAWNTIME <min> [max] - Sets interval (or two intervals min and max) to spawn new NPC/gameobject instead of killed one
6 .EXPORTSPAWNSXY <map> <x1> <y1> <x2> <y2> <filename> - Exports rectangular world area to file
6 .DELSPAWNSXY <Map> <X1> <Y1> <X2> <Y2> - Remove spawnpoints in rectangle
6 .DELSPAWNS - Remove all spawnpoints in current zone
6 .RESPAWNALL - Respawn all spawnable objects or NPCs
6 .CLEANUP - Remove all spawned objects or NPCs
Characters commands:
2p .RESURRECT - Restores target spirit or body to life.
6 .EXPORTCHAR <PlayerName> <FileName> - Exports character to separate file
6 .IMPORTCHAR <FileName> - Loads character from separate file.
4p .LEARN <SpellID> - Cause targetted player to learn spell
4p .DELSP <SpellID> - Cause targetted player to forget spell
4p .UNLEARN <SpellID> - Same as .DELSP
4p .LEARNSK <SkillID> [SkillLevel] [MaxLevel=SkillLevel] - Cause targetted player to learn skill
(many skills cannot be learned): to learn a weapon skill, use .learnsk <SkillID> 230 300;
to learn an armor skill, use .learnsk <SkillID> 1 1.
Can also be used to change the proficiency of an existing skill.
4p .DELSK <SkillID> - Cause targetted player to forget skill
4p .UNLEARNSK <SkillID> - Same as .DELSK
4p .CLEARREP - Clears all reputation changes for target.
0 .DISMOUNT - Dismounts you in case you are stuck
4p .SETXP <XP> - Sets Experience Points for target player
4p .SETCP <TalentPoints> - Sets Talent Points for target player
4p .KICK - Kicks player off server
Teleportation commands:
2 .GO <Map> [X=0] [Y=0] [Z=0] - Teleport to (map x y z) coordinates.
If X, Y, Z are left out, they are assumed 0. DO NOT forget map parameter!
2 .GOTRIGGER <TriggerID> - Teleport to trigger number
2 .GONAME <PlayerName> - Teleport to player by name
2 .GOGUID <ObjectGUID> - Teleport to object by GUID
2 .NAMEGO <PlayerName> - Teleport named player to you
Server control commands:
6 .SAVE - Save world and players
6 .SHUTDOWN - Save World, PP, Players and quits server
6 .RETCL - Reloads all tcl scripts
6 .RESCP - Reloads all SCP databases
6 .REHASH - Rehashes objects
2 .CLEARQFLAGS - Clears all quest progress, including finished quests
4 .BROADCAST <Message> - Sends Message to every connected player as a System Message
Debug commands (don't play with these):
6 .PPON - Turns on pathpoint collection
6 .PPOFF - Turns off pathpoint collection
6 .BYTES - For debug
6 .ADDDYN - For debug
2 .STARTTIMER - For debug
2 .STOPTIMER <TimerID:0..2> - Stop timer visuals
6 .TEST - For debug
2 .SETAURA <AuraID> - Set aura by number
4 .EXPLORATION <ZoneID> <Mask> - Opens your map locations (?)
6 .FLAG1 - For debug
2 .SETRESTSTATE <NewRestState:0..5> - Set new rest state for testing
6npg.SETFLAGS <FlagsType> <Flags> - Set flags bitmask for target
6t .GFLAGS <GFlags> - Set gflags for selected gameobject
6t .GTYPE <GType> - Set gtype for selected gameobject
Honor System:
5p .SETHONOR <Points> - Set honor points for targetted player
5p .ADDHONOR <Points> - Add honor points to targetted player
5p .RESHONOR <Points> - Remove honor points from targetted player
5p .DELHONOR - Sets honor points to 0 for selected player
0p .GETHONOR - Get targetted player's honor points.
0p .GETRANK - Get targetted player's honor rank.
Jail System:
0 .FREE - If your time is up, then use this command to get out of jail.
4p .JAIL <

ays> <Hours> <Minutes> - Jail selected player for specified amount of time.
Using this command on a jailed player will change the amount of time the character is jailed for.
4p .UNJAIL [PlayerName] - Unjail selected player, or player specified in PlayerName argument.
Autorescue System:
0 .STARTRESCUE - Begin autorescue countdown. Wait at least 5 minutes, then use .autorescue to be teleported home.
0 .AUTORESCUE - Teleport home; use .startrescue first.